Concept of Educational Design for Serious Games
نویسنده
چکیده
This paper focuses on the challenges related to the development of an educational design for serious games. This paper is based on the project Serious Games on a Global Market Place (2007-2010) founded by the Danish Council for Strategic Research, in which an online game-based platform for English, as foreign language in primary school, and a learning game for social science in secondary school are connected. This paper presents an ongoing development of a concept of an educational design for serious games. This educational design integrates theories within learning, didactics, games, play, communication, multimodality and different pedagogical approaches.
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